12/25/2022 0 Comments Neogaf mac waltersPeople on Twitter and Reddit already noticed the changes and are voicing their support (or disagreement) with the decision. Im prepared to forgive a lot on account of that. The initial idea was his, he developed the setting, and the setting was and is the bast part of this franchise. Yes, he dropped the ball hard in ME3 and earlier in ME2, but he made Mass Effect. Perhaps the most well-known instance of Mass Effect’s questionable camera angles is a scene from Mass Effect 2 where she’s talking to Commander Shepard about rescuing her family, and instead of focusing on either of their faces, the camera focuses primarily on Miranda’s ass. Im willing to cut Casey Hudson a fair amout of slack. “So in some cases we said, ‘Okay, we can make a change there.’” Walters indicated that there weren’t changes to specific character models, but instead updates to where cameras were angled. We will also have the opportunity to pilot a new and improved version of the Mako. We will play as a human, male or female, and will be exploring an all-new galaxy, Andromeda. “ Kevin actually called out some camera cuts that were just… why was that focusing on Miranda’s butt?” Walters said. Mass Effect: Andromeda is a new adventure in the series, taking place far away from and long after the events of the original trilogy. In an interview with Metro UK, Mass Effect Legendary Edition project director Mac Walters said BioWare reconsidered how they portrayed characters like Miranda in the remaster. BioWare’s general manager Aaryn Flynn has been chatting about his ideas for an Xbox One and PlayStation 4 Mass Effect trilogy, while also asking the community for input. The remaster will alter camera cuts that focus on characters’ butts. While the biggest updates in the remaster to the series are cosmetic, one specific change piqued the interest (and ire) of fans. BioWare announced the release date and new details for the much-anticipated Mass Effect Legendary Edition this week.
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